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voice fields

The project Voice Fields  attempts to realize a mixed reality performance; in which three to five performers will take up the role of pre-defined fictional characters and improvise and form a storyline, which can be experienced by the audience through the leftover voice messages of the performers, which are recorded  at specific places, uploaded to the Internet and marked on the google maps interface. The script itself will be composed of these characters’ interactions and motivations. Each virtual character; according to the written personalities given to them; will have specific goals while traversing through the city.They will have their  own paths, which might eventually collide.

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momputer

Momputer is software that “watches” your activity on the computer and reacts accordingly, helping you organize yourself with bitter remarks, a bit like a mother. With everything on the tips of our fingers at the same time, we usually have a hard time concentrating on our work, frantically jumping between chat programs, web browsers and media players. We even get so lost within windows that we forget that we are organisms with vital functions such as nutrition and excretion. The “surveillance” of Momputer, ironically, helps us keep track of the time we spend and remember our true nature. It is in fact a kind of self-surveillance since Momputer doesn’t share the information about your computer activity with third parties.

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i-destruct

i-destruct is an iphone application and a community site. The application is a button that the user pushes whenever he wants to destroy himself, current situations, places or foundations. Users have profiles on the community site on which they can meet others who have similar destruction behaviors.

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data radio

Data Radio Is an application that generates ambient music from any given numeric data. The idea originated from the chaos that exists within the extreme order in the world of accumulated data. The project sticks to the ideas of Brian Eno on ambient music and tries to add a new dimension to the whole experience of listening to music. It tries to stir a discussion on how can music be created and how can it be listened in the world of computers; as well as operating as a data auralization. As Brian Eno stated, “Ambient Music must be able to accomodate many levels of listening attention without enforcing one in particular; it must be as ignorable as it is interesting.”

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flyzz

The anatomy of human body shaped the environment around humans. Tools, cars, furniture’s, clothes, architecture etc. As we strictly talk about architecture all dimensions are related to human body; Height of doors, ceiling, stairs, windows etc. In this project we wanted to build a new architecture to a different anatomy. We choose flies for our sample species. We consider flies as evolved creatures. They live like modern humans; they have kitchens, living rooms, traffic lights etc. So we started to build a new model of architecture around fly anatomy.

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halokinesis

Halokinesis aims to transform analog signals (with an emphasis on EEG data) into tangible visual and aural components in order to explore possibilities of physical interaction possibilities. An alternative representation of analog data is produced by the system for the purposes of creating a volume within which said data can be manipulated.

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t_block

The goal is to generate an arhitecture which contained in itself the basic characteristics of the Bauhaus tradition such as the simplicity and functionality of forms and allow the designer to experiment with this style and also innovate new forms of styles inspired by the simple rules of the shape grammar. The outcomes of the project are not necessarily applicable to real urban planning, but can have inspirational contribution to architect’s visual experience. The output of the random generation process may also deviate from the Bauhaus tradition. To achieve that we planned to make use of the well known works of the leading Bauhaus architects such as Mies van der Rohe and Le Corbusier; analyse their works; their spatial relations, use of different architectural components and their juxtapositions etc. Our starting point was the Barcelona Pavilion and Villa Savoye where these relations could cleary be seen and learnt from.

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performa

The aim of this project is to combine the data’s of the human motion with the 3d objects on the computer environment and create random compositions by using those people’s body movements. The movement of the objects are going to be obtained form the sensors which are put on the joints of a person. When the body moves, the objects on the screen will also start to move randomly.

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return to womb

Our womb-like environment focuses on providing a safe and secure place for abused women. In addition to that, we would like to inform them about their rights, using interactive stories, real-life cases and descriptive voices which can all be accessed via 3d interaction.

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Jingle Jungle

JINGLE JUNGLE is an ineractive 3d enviroment in which the user can navigate in an unrealistic room consisting of trees and different objects and control music in that environment. While the user searches primitive objects through this jungle-like place, one can also change the effects on music. This interactive program lets the user to relate objects and music.

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metamorphosis

‘Metamorphosis’ is a real time interactive virtual environment which aspires to awaken phobic feelings, claustrophobia and entomophobia. Our starting point was the concept ‘the other’ and being an other in a totally new reality have been tried to be expressed through the representations of insect-human hybrids.

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